Dec. 30th, 2014

spacealien_vamp: (Default)
Last year I did a list of my favorite games. I was about to write up my new list for 2014, when I ran into a few issues.

Issue #1: There are a lot of my favorite games that I never get to play. Usually this is because I never have the right player count (I'm looking at you, Morels), but it could also be because the game is too heavy to carry around to game meetups, takes up too much table space, or is the wrong "type" of game (e.g. too thinky). Does it really make sense to list up a bunch of games that I almost never play?

Issue #2: There are some games that I have been able to play quite a lot, usually because they are lighter games that are easy to carry around to meetups, quick to set up and teach, and fast to play. However, I may not necessarily consider them the "best" games in my collection just because I get to play them a lot. Would it make sense to list up my "most playable" games? Certainly playability is a factor to be considered, since one generally wants to get one's money's worth out of a purchase.

Issue #3: I have a big stack of games that were just acquired recently (November-December) that I haven't had a chance to play at all. Some of them could be excellent, and it seems a shame to leave them out completely just because they were late arrivals. (For instance, Viticulture was just left on my doorstep about 7pm last night.)

Due to all of these factors, I decided to make up several different Top Ten lists instead of just one. The one thing in common among all of these lists is that I had to own the game personally for it to be included.

Top Ten Unplayed Games )

Top Ten Best New Games )

Top Ten Most Played Games )

Top Ten Favorite Games )

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